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I'm trying to control the x,y position through weston/desktop-shell/shell.c in weston_view_set_initial_position(...).

What I planned to do is simply extend the data structures which pass down the surface width/height by adding global x/y position.

I'm using qt/qml application. the top level api is qwindow.setX().

The idea comes from: How do I set the x,y coordinates of a window in Wayland?

@mpr mentioned it's too much to bite.

If anyone can explain how big it is or any potential difficulties, I will be grateful.

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