I'm trying to control the x,y position through weston/desktop-shell/shell.c
in weston_view_set_initial_position(...)
.
What I planned to do is simply extend the data structures which pass down the surface width/height by adding global x/y position.
I'm using qt/qml application. the top level api is qwindow.setX()
.
The idea comes from: How do I set the x,y coordinates of a window in Wayland?
@mpr
mentioned it's too much to bite.
If anyone can explain how big it is or any potential difficulties, I will be grateful.