i write an android library and it's extension is .jar. I want to use that in Unity.I used onKeyDown() method but when i called as an AndroidJavaObject, script isnt working. How can i call onKeyDown method in Unity?
Edit: Unity Codes c#:
public AndroidJavaClass jc;
jc = new AndroidJavaClass("com.unitylib.unity.unitylib.StartActivity");
jc.Call ("onKeyDown");
Android Codes:
public int x = 0 ;
public boolean onKeyDown(int keyCode, KeyEvent event) {
if (keyCode == event.KEYCODE_VOLUME_UP) {
x = 2 ;
}
return true;
}
And also i tried to start with UnityActivity but it didnt work.