SOLVED
I'm having problems with resizing an array of pointers, mainly with the last few lines of the AddGraphicElement() function.
I have the following class definition for a VectorGraphic:
unsigned int numGraphicElements;
GraphicElement* pElements;
public:
VectorGraphic();
~VectorGraphic()
{
if (pElements)
delete[]pElements;
}
void AddGraphicElement();
void DeleteGraphicElement();
void ReportVectorGraphic();
The following class definition for a GraphicElement:
static const int SIZE = 256;
public:
unsigned int numLines;
Line* pLines;
char name[SIZE];
GraphicElement()
{
numLines = 0;
pLines = nullptr;
}
~GraphicElement()
{
if (pLines)
delete []pLines;
}
And the following function AddGraphicElement() in the VectorGraphic class:
unsigned int numLines;
char name[256];
cout << "Adding a Graphic Element" << endl;
//Name input
cout << "Please enter the name of the new GraphicElement(<256 characters): ";
//Flush cin so it doesnt skip getline
cin.ignore();
cin.getline(name,sizeof(name));
//Line input
cout << "How many lines are there in the new GraphicElement? ";
cin >> numLines;
//Allocate memory for line(s)
Line* pLines = new Line[numLines];
for(int i=0;i<numLines;i++)
{
//Start point input
cout << "Please enter the x coord of the start point of line index " << i << ": ";
cin >> pLines[i].start.x;
cout << "Please enter the y coord of the start point of line index " << i << ": ";
cin >> pLines[i].start.y;
//End point input
cout << "Please enter the x coord of the end point of line index " << i << ": ";
cin >> pLines[i].end.x;
cout << "Please enter the y coord of the end point of line index " << i << ": ";
cin >> pLines[i].end.y;
}
//Allocate new size for GraphicElement*
GraphicElement* newElements = new GraphicElement[numGraphicElements+1];
//Copy old elements to new pointer
for(int i=0;i<numGraphicElements;i++)
{
newElements[i] = pElements[i];
newElements[i].pLines = pElements[i].pLines;
}
//Assign new element to last index
strcpy(newElements[numGraphicElements].name, name);
newElements[numGraphicElements].numLines = numLines;
newElements[numGraphicElements].pLines = pLines;
//Re-assign the pointer and increment number of elements
delete[] pElements;
pElements = newElements;
numGraphicElements++;
Everything up until the last 3 lines seems to work fine. If I print the contents of newElements (before the delete and reassignment), all of my data is there. However, if I print it after delete and reassignment, my data is lost (the junk value -17891602 is there instead).
I don't think I'm using delete[] correctly since removing this line lets my program work, albeit with memory leaks:
delete[] pElements;
I suppose what I'm asking is how do I properly use delete[] in my program?
Thanks!
EDIT: SOLVED, NEW CODE FOR LOOP BELOW
strcpy(newElements[i].name, pElements[i].name);
newElements[i].numLines = pElements[i].numLines;
Line* newLines = new Line[newElements[i].numLines];
newLines->start.x = pElements[i].pLines->start.x;
newLines->start.y = pElements[i].pLines->start.y;
newLines->end.x = pElements[i].pLines->end.x;
newLines->end.y = pElements[i].pLines->end.y;
newElements[i].pLines = newLines;