I need to know, what would be proper way to implement Maps with 64 bit keys. There will not be so many items in them, I just need to use various bits of the key for various things with large enough address space and I need it to be very fast, so String
keys would probably be too slow. So far I tried:
import haxe.Int64;
import haxe.Unserializer;
import haxe.Serializer;
class Test {
static function main () {
var key:Int64 = 1 << 63 | 0x00000001;
var omap:Map<Int64, String> = new Map<Int64, String>();
omap.set(key, "test");
var smap:Map<Int64, String> = Unserializer.run(Serializer.run(omap));
var key2:Int64 = 1 << 63 | 0x00000001;
trace(key+" "+smap.get(key2));
}
}
which obviously doesn't work, because haxe.Int64
creates an object instance. Using cpp.Int64
works, because it for some reason falls back to 32 bit integer in my cpp code and I don't know what am I doing wrong. How can I force it to "stay" 64 bit, or should I do it some other way?