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I want to make a game in panda3d with support for touch because I want it to be playable on my windows tablet also without attaching a keyboard. What I want to do is, find a way to draw 2d shapes that don't change when the camera is rotated. I want to add a dynamic analog pad so I must be able to animate it when the d-pad is used with mouse/touch.

Any help will be appreciated

Thomas
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Make those objects children of base.render2d, base.aspect2d or base.pixel2d. For proper GUI elements take a look at DirectGUI, for "I just want to throw these images up on the screen" at CardMaker.