For iOS its showing that we can't use more than 10 waypoints to draw a route (including source and destination waypoints).
for android there is no limit for the waypoints.
I used the following code to draw a route :
func getDirections(origin: String!, destination: String!, waypoints: Array<String>!, travelMode: AnyObject!, completionHandler: ((_ status: String, _ success: Bool) -> Void)?) {
if let originLocation = origin {
if let destinationLocation = destination {
var directionsURLString = baseURLDirections + "origin=" + originLocation + "&destination=" + destinationLocation
if let routeWaypoints = waypoints {
directionsURLString += "&waypoints=optimize:true"
for waypoint in routeWaypoints {
directionsURLString += "|" + waypoint
}
}
print(directionsURLString)
directionsURLString = directionsURLString.addingPercentEscapes(using: String.Encoding.utf8)!
let directionsURL = NSURL(string: directionsURLString)
DispatchQueue.main.async( execute: { () -> Void in
let directionsData = NSData(contentsOf: directionsURL! as URL)
do{
let dictionary: Dictionary<String, AnyObject> = try JSONSerialization.jsonObject(with: directionsData! as Data, options: JSONSerialization.ReadingOptions.mutableContainers) as! Dictionary<String, AnyObject>
let status = dictionary["status"] as! String
if status == "OK" {
self.selectedRoute = (dictionary["routes"] as! Array<Dictionary<String, AnyObject>>)[0]
self.overviewPolyline = self.selectedRoute["overview_polyline"] as! Dictionary<String, AnyObject>
let legs = self.selectedRoute["legs"] as! Array<Dictionary<String, AnyObject>>
let startLocationDictionary = legs[0]["start_location"] as! Dictionary<String, AnyObject>
self.originCoordinate = CLLocationCoordinate2DMake(startLocationDictionary["lat"] as! Double, startLocationDictionary["lng"] as! Double)
let endLocationDictionary = legs[legs.count - 1]["end_location"] as! Dictionary<String, AnyObject>
self.destinationCoordinate = CLLocationCoordinate2DMake(endLocationDictionary["lat"] as! Double, endLocationDictionary["lng"] as! Double)
let originAddress = legs[0]["start_address"] as! String
let destinationAddress = legs[legs.count - 1]["end_address"] as! String
let originMarker = GMSMarker(position: self.originCoordinate)
originMarker.map = self.mapView
originMarker.icon = UIImage(named: "mapIcon")
originMarker.title = originAddress
let destinationMarker = GMSMarker(position: self.destinationCoordinate)
destinationMarker.map = self.mapView
destinationMarker.icon = UIImage(named: "mapIcon")
destinationMarker.title = destinationAddress
if waypoints != nil && waypoints.count > 0 {
for waypoint in waypoints {
let lat: Double = (waypoint.components(separatedBy: ",")[0] as NSString).doubleValue
let lng: Double = (waypoint.components(separatedBy: ",")[1] as NSString).doubleValue
let marker = GMSMarker(position: CLLocationCoordinate2DMake(lat, lng))
marker.map = self.mapView
marker.icon = UIImage(named: "mapIcon")
}
}
let route = self.overviewPolyline["points"] as! String
let path: GMSPath = GMSPath(fromEncodedPath: route)!
let routePolyline = GMSPolyline(path: path)
routePolyline.map = self.mapView
routePolyline.strokeColor = UIColor(red: 44, green: 134, blue: 200)
routePolyline.strokeWidth = 3.0
}
else {
print("status")
//completionHandler(status: status, success: false)
}
}
catch {
print("catch")
// completionHandler(status: "", success: false)
}
})
}
else {
print("Destination is nil.")
//completionHandler(status: "Destination is nil.", success: false)
}
}
else {
print("Origin is nil")
//completionHandler(status: "Origin is nil", success: false)
}
}