TL;DR
Hi all I am developing App on Unity3D for Android. However when I want to build the Android project. Errors showed Manifest files conflict. I have searched for a while and most of these conflicts are version conflict. Which I think I have solved it by manually changing minSDKVersion & targetSDKVersion in all the Manifest files. However, I cannot solve this (3 errors in total),
(1) Error: [Temp/StagingArea/AndroidManifest-main.xml:36, /Temp/StagingArea/android-libraries/facebook-android-sdk-4.14.0/AndroidManifest.xml:6] Trying to merge incompatible /manifest/application/activity[@name=com.facebook.FacebookActivity] element:
UnityEditor.HostView:OnGUI()
(2) CommandInvokationFailure: Unable to merge android manifests. See the Console for more details. /Library/Java/JavaVirtualMachines/jdk1.8.0_40.jdk/Contents/Home/bin/java -Xmx2048M -Dcom.android.sdkmanager.toolsdir="/Users/xxx/Library/Android/sdk/tools" -Dfile.encoding=UTF8 -jar "/Applications/Unity/PlaybackEngines/AndroidPlayer/Tools/sdktools.jar" -
stderr[ Error: [Temp/StagingArea/AndroidManifest-main.xml:36, /Temp/StagingArea/android-libraries/facebook-android-sdk-4.14.0/AndroidManifest.xml:6] Trying to merge incompatible /manifest/application/activity[@name=com.facebook.FacebookActivity] element:
<activity
-- @android:name="com.facebook.FacebookActivity">
--</activity>
--(end reached)
<activity
++ @android:configChanges="keyboard|keyboardHidden|screenLayout|screenSize|orientation"
++ @android:name="com.facebook.FacebookActivity"
++ @android:theme="@android:style/Theme.Translucent.NoTitleBar">
]
stdout[ [Temp/StagingArea/AndroidManifest-main.xml:8, /Temp/StagingArea/android-libraries/NatCam/AndroidManifest.xml:18] Skipping identical /manifest/application/meta-data[@name=com.google.android.gms.version] element. ] UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.AndroidSDKTools.RunCommandInternal (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.AndroidSDKTools.RunCommandSafe (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.HostView:OnGUI()
(3) Error building Player: CommandInvokationFailure: Unable to merge android manifests. See the Console for more details. /Library/Java/JavaVirtualMachines/jdk1.8.0_40.jdk/Contents/Home/bin/java -Xmx2048M -Dcom.android.sdkmanager.toolsdir="/Users/xxx/Library/Android/sdk/tools" -Dfile.encoding=UTF8 -jar "/Applications/Unity/PlaybackEngines/AndroidPlayer/Tools/sdktools.jar" -
stderr[ Error: [Temp/StagingArea/AndroidManifest-main.xml:36, /Temp/StagingArea/android-libraries/facebook-android-sdk-4.14.0/AndroidManifest.xml:6] Trying to merge incompatible /manifest/application/activity[@name=com.facebook.FacebookActivity] element:
<activity
-- @android:name="com.facebook.FacebookActivity">
--</activity>
--(end reached)
<activity
++ @android:configChanges="keyboard|keyboardHidden|screenLayout|screenSize|orientation"
++ @android:name="com.facebook.FacebookActivity"
++ @android:theme="@android:style/Theme.Translucent.NoTitleBar">
]
stdout[ [Temp/StagingArea/AndroidManifest-main.xml:8, /Temp/StagingArea/android-libraries/NatCam/AndroidManifest.xml:18] Skipping identical /manifest/application/meta-data[@name=com.google.android.gms.version] element. ]
(Sorry if it's bad formatting but "<>" has to be marked as code instead of quote) It seems like the activities problem, which I found this. Since I have never touched with Android project before thus I have no idea what this "activity" is about. Can anyone point out what is the problem here?