I am attempting to build a function that will generate random numbers that sum to the provided value. However I also need those values to be greater than the provided value.
My current attempt: The process: (Example of N = 10, M = 3) Generate a list of random numbers (N-1) in length. Add 0 and M (3) to that list. Sort the List. Take the differences of the Adjacent Numbers.
This provides a nice random breakdown of the Sum with Uniform amounts. However, now I need to limit those amounts to a Minimum Value. I am stumped.
Example:
var r = new Random();
var N = 10;
var M = 3*100;
var startingList = new List<int>();
for (int i = 1; i <= N - 1; i++)
{
startingList.Add(r.Next(0, M));
}
startingList.Add(0);
startingList.Add(M);
startingList = startingList.OrderBy(o => o).ToList();
startingList.ForEach(Console.WriteLine);
var a = 0;
var b = 1;
var randomList = new List<double>();
for (int i = 1; i <= startingList.Count-1; i++)
{
double difference = (Convert.ToDouble(startingList[b]) - Convert.ToDouble(startingList[a]))/100;
randomList.Add(difference);
a++;
b++;
}
randomList.ForEach(f => Console.Write(f + ", "));
Console.WriteLine("Sum = " + randomList.Sum());
Console.ReadLine();
Output:
0
33
84
142
175
209
230
245
272
298
300
0.33, 0.51, 0.58, 0.33, 0.34, 0.21, 0.15, 0.27, 0.26, 0.02, Sum = 3
0
1
2
5
75
101
140
203
204
295
300
0.01, 0.01, 0.03, 0.7, 0.26, 0.39, 0.63, 0.01, 0.91, 0.05, Sum = 3
0
26
44
73
83
96
140
168
178
189
300
0.26, 0.18, 0.29, 0.1, 0.13, 0.44, 0.28, 0.1, 0.11, 1.11, Sum = 3