I've got a list of hundreds of numbers that the user can click on, each number corresponds with a scene variable that ends with the same number the user clicks on, ie if user picked "43", renderer.render(scene43,camera) is performed.
//jumpSwitcher is defined the numerical value that the user has clicked on
jumpSwitcher = +value;
if (jumpSwitcher == 1) {
renderer.render(scene1, camera);
} else if (jumpSwitcher == 2) {
renderer.render(scene2, camera);
}
This could go on hundreds of times though. How do I write the above code so that I may save myself a lot of work. And how do I efficiently define an array worth of hundreds of these scene variables?