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I need to list IP addresses of all connected hosts in my LAN. What is the simplest way to do this?

Pang
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Saint
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    Define connected - you mean like active? Are they firewalled or can they be pinged? – TomTom Oct 28 '10 at 12:20
  • Yes, active. They can be firewalled but not necessarily - I don't know because I'm user not admin. – Saint Oct 28 '10 at 12:26
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    What's the environment this is in? Do you have a managed switch that does SNMP? If so, you can just query the switch to see who's active. If its a little home router, you're out of luck. – Tim Coker Oct 28 '10 at 12:46
  • @TimCoker is right. Pint is great, but only if the machine is configured to reply to ping. SNMP is perhaps the best way to get real stats. – Rusty Nail Mar 01 '19 at 22:01

8 Answers8

59

You'll have to do a ping sweep. There's a Ping class in the System.Net namespace. Example follows. Also this is only possible if your computers don't have firewalls running. If they've got a firewall enabled, there's no way to determine this information short of doing SNMP queries on your switches.

System.Net.NetworkInformation.Ping p = new System.Net.NetworkInformation.Ping();
System.Net.NetworkInformation.PingReply rep = p.Send("192.168.1.1");
if (rep.Status == System.Net.NetworkInformation.IPStatus.Success)
{
    //host is active
}

The other issue is to determine how large your network is. In most home situations, your network mask will be 24 bits. This means that its set to 255.255.255.0. If your gateway is 192.168.1.1, this means that valid addresses on your network will be 192.168.1.1 to 192.168.1.254. Here's an IP Calculator to help. You'll have to loop through each address and ping the address using the Ping class and check the PingReply.

If you're just looking for the information and aren't concerned with how you get it, you can use NMap. The command would be as follows

nmap -sP 192.168.1.0/24

EDIT:

As far as speed goes, since you're on a local network, you can cut down the timeout interval considerably as your machines shouldn't take more than 100 milliseconds to reply. You can also use SendAsync to ping them all in parallel. The following program will ping 254 address in under half a second.

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net.NetworkInformation;
using System.Diagnostics;
using System.Net;
using System.Threading;
using System.Net.Sockets;

namespace ConsoleApplication1
{
    class Program
    {
        static CountdownEvent countdown;
        static int upCount = 0;
        static object lockObj = new object();
        const bool resolveNames = true;

        static void Main(string[] args)
        {
            countdown = new CountdownEvent(1);
            Stopwatch sw = new Stopwatch();
            sw.Start();
            string ipBase = "10.22.4.";
            for (int i = 1; i < 255; i++)
            {
                string ip = ipBase + i.ToString();

                Ping p = new Ping();
                p.PingCompleted += new PingCompletedEventHandler(p_PingCompleted);
                countdown.AddCount();
                p.SendAsync(ip, 100, ip);
            }
            countdown.Signal();
            countdown.Wait();
            sw.Stop();
            TimeSpan span = new TimeSpan(sw.ElapsedTicks);
            Console.WriteLine("Took {0} milliseconds. {1} hosts active.", sw.ElapsedMilliseconds, upCount);
            Console.ReadLine();
        }

        static void p_PingCompleted(object sender, PingCompletedEventArgs e)
        {
            string ip = (string)e.UserState;
            if (e.Reply != null && e.Reply.Status == IPStatus.Success)
            {
                if (resolveNames)
                {
                    string name;
                    try
                    {
                        IPHostEntry hostEntry = Dns.GetHostEntry(ip);
                        name = hostEntry.HostName;
                    }
                    catch (SocketException ex)
                    {
                        name = "?";
                    }
                    Console.WriteLine("{0} ({1}) is up: ({2} ms)", ip, name, e.Reply.RoundtripTime);
                }
                else
                {
                    Console.WriteLine("{0} is up: ({1} ms)", ip, e.Reply.RoundtripTime);
                }
                lock(lockObj)
                {
                    upCount++;
                }
            }
            else if (e.Reply == null)
            {
                Console.WriteLine("Pinging {0} failed. (Null Reply object?)", ip);
            }
            countdown.Signal();
        }
    }
}

EDIT: After some use of it myself, I modified the program to output a count of how many IPs responded. There's a const bool that if set to true, will cause the program resolve the host names of the IPs. This significantly slows down the scan, though. (under half a second to 16 seconds) Also found that if the IP address is incorrectly specified (made a typo myself), the reply object can be null, so I handled that.

Tim Coker
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  • @Tim, do you know if Nmap has an API? – Brad Oct 28 '10 at 12:31
  • Just for notice, RFC1918 says that these ranges are all valid for LANs: 10.0.0.0 – 10.255.255.255, 172.16.0.0 – 172.31.255.255, 192.168.0.0 – 192.168.255.255 – joni Oct 28 '10 at 12:40
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    @Brad, not sure about a full API, but its designed in the spirit of a regular UNIX program, so you can easily execute it via the command line and capture Standard Output. There are options to format the via XML as well as a GREPable format (IE, use with regex). For info on how to execute a command and capture the output in c#, see this answer. http://stackoverflow.com/questions/3258704/issues-about-files-in-use-get-the-name-of-another-process-that-use-file/3258779#3258779 – Tim Coker Oct 28 '10 at 12:44
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    There is no reason that multiple, independent IP-subnets could share the same physical LAN, so this kind of process is limited (and will not distinguish LANs linked by switches). And that's before considering VLANs. The real answer to the Q is "in general there isn't such a method". In practice pinging every address that is reachable without hitting the gateway (i.e. where this-IP & mask == other-IP & mask) will work unless the other nodes do not respond to pings. – Richard Oct 28 '10 at 13:05
  • @TimCoker, yes, it works but if I'm pinging e.g. 255 hosts it takes several sec. Can I accelerate this? – Saint Oct 30 '10 at 03:22
  • @Saint_pl does this make sense? Do you need anything explained? – Tim Coker Nov 02 '10 at 13:21
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    Its amazing code, its more of art. Made slight changes according to my Prefs, n now its running like Strom. – Gaurav Gandhi Feb 23 '13 at 07:58
  • U didnt use 'await' keyword.. It will execute asynchronously .. Won't it? – Hassaan Akbar Nov 19 '16 at 07:47
  • No, I call SendAsync. It's asynchronous. This was written before await was a thing. – Tim Coker Jan 28 '17 at 22:14
  • It really is fast. I works perfectly for a class D (255 host) network address. But if I want to scan link-local addresses (169.254.x.x) it takes a significant amount of MEMORY! – Jonas Nov 30 '17 at 18:49
2

You would need to build an address range (e.g. 192.168.0.1 - 192.168.255.254) and ping each of those addresses. If a response is received, then that host is active.

Asynchronous Ping Tutorial:

http://www.geekpedia.com/tutorial234_Asynchronous-Ping-using-Csharp.html

However, some newer operating systems block ping requests (ICMP). This would need to be disabled in the firewall on each computer for you to receive a response.

Evan Mulawski
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2

Nazim was correct. And krowe2's reply is factually incorrect. Switches absolutely forward broadcast traffic. You can send a ping to the subnet's broadcast address under the following conditions.

1.a) You are on the same subnet.

1.b) the gateway allows for IP direct broadcast

2.a) The subnet is not part of a fabric network.

2.b) If the subnet is part of a fabric, broadcast traffic is allowed on the subnet.

In about 80% of networks (and about 99.99% of networks using 192.168.1.1 as a gateway) this will work. I'm a network engineer and I do this all the time. You CAN NOT rely on ICMP (ping) responses to validate the existence of a device on a network. The problem is that no device is required to listen to any traffic. Not ping, not SNMP, not NetBios. The only real way to be sure is to look at the ARP table.

You have to send out any kind of traffic to every IP in the subnet and look at your own ARP table. Because no device can get any traffic until resolve the MAC address of the IP on the local subnet. So before a device decides if it's going to listen to traffic or not, it has to respond to an ARP request. Your device then caches this in it's ARP table and can send frames with the right destination MAC to the other device. On a Windows PC, the command line command is 'arp -a'. Linux is 'arp -n' if I recall correctly.

E_net4
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1

You can do it all in managed code. I do it using System.DirectoryServices and System.Net. Basically I get the names of the local computers from DirectoryServices (handling domains and workgroups as I go) then get each host's IP addresses from System.Net.Dns. Here's everything packed into a handy class...

public class NetworkComputer {
    private string _domain;
    private string _name;
    private IPAddress[] _addresses = null;

    public string Domain { get { return _domain; } }
    public string Name { get { return _name; } }
    public IPAddress[] Addresses { get { return _addresses; } }

    private NetworkComputer(string domain, string name) {
        _domain = domain;
        _name = name;
        try { _addresses = Dns.GetHostAddresses(name); } catch { }
    }

    public static NetworkComputer[] GetLocalNetwork() {
        var list = new List<NetworkComputer>();
        using(var root = new DirectoryEntry("WinNT:")) {
            foreach(var _ in root.Children.OfType<DirectoryEntry>()) {
                switch(_.SchemaClassName) {
                    case "Computer":
                        list.Add(new NetworkComputer("", _.Name));
                        break;
                    case "Domain":
                        list.AddRange(_.Children.OfType<DirectoryEntry>().Where(__ => (__.SchemaClassName == "Computer")).Select(__ => new NetworkComputer(_.Name, __.Name)));
                        break;
                }
            }
        }
        return list.OrderBy(_ => _.Domain).ThenBy(_ => _.Name).ToArray();
    }
}

Then just call the static method to get an array of your LAN computers...

var localComputers = NetworkComputer.GetLocalNetwork();
dynamichael
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0

You could ping the adress range and note if a host responded. Of course, this will require the host to respond to the ping packets.

Femaref
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  • Pinging e.g 255 hosts is kind of time-consumming-I think so. Is there a faster method? – Saint Oct 28 '10 at 12:28
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    a second is not time consuming. Just hit off all 255 pings at the same time, not one after another waiting for timeouts. – TomTom Oct 28 '10 at 12:29
  • How to do this faster? Even if I ping 10 hosts it take several sec. – Saint Oct 30 '10 at 03:20
0
namespace WindowsFormsApplication1
{
    class WifiInformation
    {
        static CountdownEvent countdown;
        static int upCount = 0;
        static object lockObj = new object();
        const bool resolveNames = true;

        static void Main(string[] args)
        {
            string ipBase = getIPAddress();
            string[] ipParts = ipBase.Split('.');
            ipBase = ipParts[0] + "." + ipParts[1] + "." + ipParts[2] + ".";
            for (int i = 1; i < 255; i++)
            {
                string ip = ipBase + i.ToString();

                Ping p = new Ping();
                p.PingCompleted += new PingCompletedEventHandler(p_PingCompleted);
                p.SendAsync(ip, 100, ip);
            }
            Console.ReadLine();
        }

        static void p_PingCompleted(object sender, PingCompletedEventArgs e)
        {
            string ip = (string)e.UserState;
            if (e.Reply != null && e.Reply.Status == IPStatus.Success)
            {
                if (resolveNames)
                {
                    string name;
                    try
                    {
                        IPHostEntry hostEntry = Dns.GetHostEntry(ip);
                        name = hostEntry.HostName;
                    }
                    catch (SocketException ex)
                    {
                        name = "?";
                    }
                    Console.WriteLine("{0} ({1}) is up: ({2} ms)", ip, name, e.Reply.RoundtripTime);
                }
                else
                {
                    Console.WriteLine("{0} is up: ({1} ms)", ip, e.Reply.RoundtripTime);
                }
                lock (lockObj)
                {
                    upCount++;
                }
            }
            else if (e.Reply == null)
            {
                Console.WriteLine("Pinging {0} failed. (Null Reply object?)", ip);
            }
        }

        public static string getIPAddress()
        {
            IPHostEntry host;
            string localIP = "";
            host = Dns.GetHostEntry(Dns.GetHostName());
            foreach (IPAddress ip in host.AddressList)
            {
                if (ip.AddressFamily == AddressFamily.InterNetwork)
                {
                    localIP = ip.ToString();
                }
            }
            return localIP;
        }
    }
}
-1

Ping to the global broadcast ip address (192.168.1.255)

Normally we will get the reply from all the host connected to the LAN.. Or if you have any particular network for the lan, ping to that networks broadcast id (i.e the last ip address in that range ).

Then you can know all the ip address connected to the host in lan.

Youness
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Nazim
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Instead of arranging a wild ping-party, you could possibly (I really don't know exactly!) use NetBIOS (request the netbios nametable somehow?) http://technet.microsoft.com/en-us/library/cc757216%28WS.10%29.aspx. Or why not ask your DHCP server?

joni
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    DHCP server will unlikely return ACTIVE. You only know recently active - still have to ping and you may miss some stuff statically configured. – TomTom Oct 28 '10 at 12:29
  • yeah, the only way to be sure would be to search your network switch and then follow all the cables.. – joni Oct 28 '10 at 12:32