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I am developing an iOS app related to multimedia in Swift. I want to use libVLC library in my project. Is it possible to use libVLC in Swift project? If yes, how?

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  • This is 99% likely going to be closed for being too broad. I provided some starting direction below – Alexander Nov 05 '16 at 03:45
  • Yes, it is possible to do most anything when implementing an iOS app. But, that does not mean it is a good idea. A video app will push computational resources to the limits, you should be using AVFoundation directly since it can take advantage of built in H.264/H.265 hardware on modern iOS device. – MoDJ May 09 '19 at 21:14

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LibVLC has an Objective-C binding called VLCKit. You can use it like any other Objective-C library.

There are tons of resources on using Objective-C in Swift

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Alexander
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