First post, yay, I guess. I'm new to Blitz3D, so I'm just now learning how to import a model from 3DS Max into Blitz. Here's the code:
Graphics3D 640,480,32,2
SetBuffer BackBuffer()
camera = CreateCamera()
light = CreateLight()
bottle = LoadMesh("bottle.3DS")
ScaleEntity bottle,0.1,0.1,0.1
End
I put the model file and the code in a folder together, but there's just black when I compile and run the code.