class Myclass
{
public:
Myclass() = default;
~Myclass() = default;
Myclass(Myclass&&) = default;
Myclass& operator=(Myclass&&) = default;
Myclass(const Myclass&) = delete;
Myclass& operator=(const Myclass&) = delete;
int i = 0;
};
Myclass GetObj()
{
Myclass obj;
return obj;
}
Myclass WrapperOfGetObj()
{
Myclass&& Wrapobj = GetObj();
Wrapobj.i = 1; // Will it work?
return std::move(Wrapobj);
}
int main()
{
return 0;
}
I have few questions:
1) In WrapperOfGetObj
function, Wrapobj
is xvalue, so can I assign value to any member of it (xvalue - going to expire!!)
2) What is the storage of xvalue
? Is this not automatic storage?
3) When xvalue
becomes glvalue
and when it becomes rvalue
.(Any example in above context will make this clear to me).