I want my object to respawn after 1 second when I throw that object to air.I tried below code but cant figure out the solution.If someone please help me solving this problem!
public Transform[] SpawnPoints;
public GameObject ball;
public GameObject lastBall;
void Update(){
{
int SpawnIndex = Random.Range (0, SpawnPoints.Length);
lastBall = Instantiate (ball, SpawnPoints [SpawnIndex].position, SpawnPoints [SpawnIndex].rotation) as GameObject;
}
}