I'm trying to make a textView update alongside a timed loop. I've tried making it invalidate() every time it loops. This seems to work, but the app crashes when the timer starts.
Here's the loop:
private Timer timer;
private TimerTask timerTask = new TimerTask() {
@Override
public void run() {
thangO += 10;
textypoo.setText(Integer.toString(thangO));
textypoo.invalidate();
}
};
public void start() {
if (timer != null) {
return;
}
timer = new Timer();
timer.scheduleAtFixedRate(timerTask, 0, 2000);
}
Here is the onCreate where I initialize some stuff:
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_second);
Intent intent = getIntent();
textypoo = (TextView)findViewById(R.id.textmcview);
}
Here are 2 onClick method. One that updates the textView whenever I press it, and another that calls the timer:
public void sendthestuff(View view) {
setContentView(R.layout.activity_second);
textypoo = (TextView) findViewById(R.id.textmcview);
thangO++;
message = Integer.toString(thangO);
textypoo.setText(message);
}
public void bazinga(View view) {
start();
}