I've seen several posts about this, so I know it is fairly straightforward to do, but I seem to be coming up short. I'm not sure if I need to create a worker pool, or use the Queue class. Basically, I want to be able to create several processes that each act autonomously (which is why they inherit from the Agent superclass).
At random ticks of my main loop I want to update each Agent. I'm using time.sleep
with different values in the main loop and the Agent's run loop to simulate different processor speeds.
Here is my Agent superclass:
# Generic class to handle mpc of each agent
class Agent(mpc.Process):
# initialize agent parameters
def __init__(self,):
# init mpc
mpc.Process.__init__(self)
self.exit = mpc.Event()
# an agent's main loop...generally should be overridden
def run(self):
while not self.exit.is_set():
pass
print "You exited!"
# safely shutdown an agent
def shutdown(self):
print "Shutdown initiated"
self.exit.set()
# safely communicate values to this agent
def communicate(self,value):
print value
A specific agent's subclass (simulating an HVAC system):
class HVAC(Agent):
def __init__(self, dt=70, dh=50.0):
super(Agent, self).__init__()
self.exit = mpc.Event()
self.__pref_heating = True
self.__pref_cooling = True
self.__desired_temperature = dt
self.__desired_humidity = dh
self.__meas_temperature = 0
self.__meas_humidity = 0.0
self.__hvac_status = "" # heating, cooling, off
self.start()
def run(self): # handle AC or heater on
while not self.exit.is_set():
ctemp = self.measureTemp()
chum = self.measureHumidity()
if (ctemp < self.__desired_temperature):
self.__hvac_status = 'heating'
self.__meas_temperature += 1
elif (ctemp > self.__desired_temperature):
self.__hvac_status = 'cooling'
self.__meas_temperature += 1
else:
self.__hvac_status = 'off'
print self.__hvac_status, self.__meas_temperature
time.sleep(0.5)
print "HVAC EXITED"
def measureTemp(self):
return self.__meas_temperature
def measureHumidity(self):
return self.__meas_humidity
def communicate(self,updates):
self.__meas_temperature = updates['temp']
self.__meas_humidity = updates['humidity']
print "Measured [%d] [%f]" % (self.__meas_temperature,self.__meas_humidity)
And my main loop:
if __name__ == "__main__":
print "Initializing subsystems"
agents = {}
agents['HVAC'] = HVAC()
# Run simulation
timestep = 0
while timestep < args.timesteps:
print "Timestep %d" % timestep
if timestep % 10 == 0:
curr_temp = random.randrange(68,72)
curr_humidity = random.uniform(40.0,60.0)
agents['HVAC'].communicate({'temp':curr_temp, 'humidity':curr_humidity})
time.sleep(1)
timestep += 1
agents['HVAC'].shutdown()
print "HVAC process state: %d" % agents['HVAC'].is_alive()
So the issue is that, whenever I run agents['HVAC'].communicate(x)
within the main loop, I can see the value being passed into the HVAC
subclass in its run
loop (so it prints the received value correctly). However, the value never is successfully stored.
So typical output looks like this:
Initializing subsystems
Timestep 0
Measured [68] [56.948675]
heating 1
heating 2
Timestep 1
heating 3
heating 4
Timestep 2
heating 5
heating 6
When in reality, as soon as Measured [68] appears, the internal stored value should be updated to output 68 (not heating 1, heating 2, etc.). So effectively, the HVAC's self.__meas_temperature is not being properly updated.
Edit: After a bit of research, I realized that I didn't necessarily understand what is happening behind the scenes. Each subprocess operates with its own virtual chunk of memory and is completely abstracted away from any data being shared this way, so passing the value in isn't going to work. My new issue is that I'm not necessarily sure how to share a global value with multiple processes.
I was looking at the Queue or JoinableQueue packages, but I'm not necessarily sure how to pass a Queue into the type of superclass setup that I have (especially with the mpc.Process.__init__(self)
call).
A side concern would be if I can have multiple agents reading values out of the queue without pulling it out of the queue? For instance, if I wanted to share a temperature
value with multiple agents, would a Queue work for this?