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I am trying to play around with UIKit in playgrounds and i have consistently found the following error:

" Playground execution failed: expression failed to parse, unknown error * thread #1: tid = 0xc9c7, 0x00000001067253c0 TestexecutePlayground, queue = 'com.apple.main-thread', stop reason = breakpoint 1.2 * frame #0: 0x00000001067253c0 TestexecutePlayground frame #1: 0x00000001067249c0 Test__37-[XCPAppDelegate enqueueRunLoopBlock]_block_invoke + 32 frame #2: 0x000000010723f25c CoreFoundationCFRUNLOOP_IS_CALLING_OUT_TO_A_BLOCK + 12 frame #3: 0x0000000107224304 CoreFoundation__CFRunLoopDoBlocks + 356 frame #4: 0x0000000107223a75 CoreFoundation__CFRunLoopRun + 901 frame #5: 0x0000000107223494 CoreFoundationCFRunLoopRunSpecific + 420 frame #6: 0x000000010c631a6f GraphicsServicesGSEventRunModal + 161 frame #7: 0x0000000107dce964 UIKitUIApplicationMain + 159 frame #8: 0x00000001067246e9 Testmain + 201 frame #9: 0x000000010a78168d libdyld.dylib`start + 1= "

Here are more details: XCode version: 8.1 OSX version: 10.11.5

Code is as follows:

import UIKit

var str = "Hello, playground"
var str1 = str

Just by following statement

 import UIKit

I get the above error. At the same time i am not even able to import PlaygroundSupport since it doesnt comes up in auto completion.

I am getting this consistently while i am trying to run the sample codes from apple or any other playground sample having UIKit. I tried looking up the issue using all possible queries on stackoverflow and finally decided to post this one.

Any help is highly appreciated. Sincere Thanks

ggthedev
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0 Answers0