I have a problem with a threadpool efficiency. I'm not sure I understand the whole concept. I did a lot of reading before asking that question and I know that threadpool is a good solution if you have a lot of small, relatively quick functions AND what's more important - non-blocking tasks. Using lock
is very bad in threadpool.
And here is my question: How to return values from threadpool functions? If you have functions to run they probably produce some results, right? It's good to store those results somewhere. Where?
I'm running c.a. 200k very quick functions in a threadpool. The results I store in the List
. Of course I have to do:
lock(lockobj)
{
myList.Add(result);
}
So, is this the right way? I mean, if your functions returns SOMETHING, you have to store them in some kind of collection. It has to be a blocking collection. So, I started thinking... "Blocking is very bead in threadpool, but you have to do this, at least once - at the end of every function
How to store/return results from functions running in threadpool?
Thanks! JB
EDIT: By "function" I mean...
ThreadPool.QueueUserWorkItem(state =>
{
Result r = function(); // previously named "Task"
lock(lockobj)
{
allResults.Add(r);
}
}