I need to import SglW32.dll to my solution.
But I get:
AccessViolation exeption : Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
I could not use just DllImport. In that case dll is not found.
This is whole example.
using System;
using System.Runtime.InteropServices;
namespace TestDllimport
{
class Program
{
static void Main(string[] args)
{
var a = new MyClass();
var result = a.getValue();
}
}
class FunctionLoader
{
[DllImport("Kernel32.dll")]
private static extern IntPtr LoadLibrary(string path);
[DllImport("Kernel32.dll")]
private static extern IntPtr GetProcAddress(IntPtr hModule, string procName);
public static Delegate LoadFunction<T>(string dllPath, string functionName)
{
var hModule = LoadLibrary(dllPath);
var functionAddress = GetProcAddress(hModule, functionName);
return Marshal.GetDelegateForFunctionPointer(functionAddress, typeof(T));
}
}
public class MyClass
{
//Define your path to dll.
//Get dll from: http://www.sg-lock.com/download/sglw32_v2_28.zip
private const string DLL_Path = @"C:\Users\admin123\Desktop\MyDlls\SglW32.dll";
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
private delegate ulong SglAuthentA(IntPtr AuthentCode);
static MyClass()
{
sglAuthentA = (SglAuthentA)FunctionLoader.LoadFunction<SglAuthentA>(DLL_Path, "SglAuthentA");
}
static private SglAuthentA sglAuthentA;
unsafe public ulong getValue()
{
IntPtr d = new IntPtr(5);
var a1 = sglAuthentA(d); // Exception IS HERE !!!!!
return a1;
}
}
}
I am using load function to get dll from any path. After that I crate delegate from required function. In my case function is SglAuthentA. This solution in working with one other dll, but not for SglW32.dll.
Product: http://www.sg-lock.com/us/
Required dll : http://www.sg-lock.com/download/sglw32_v2_28.zip
Manual: http://www.sg-lock.com/download/SG-Lock_Manual_Eng.pdf
Source 1: https://stackoverflow.com/a/8836228/2451446
EDIT: Solution thanks to Hans Passant answer and ja72 comment
using System.Runtime.InteropServices;
namespace TestDllimport
{
class Program
{
static void Main(string[] args)
{
var testA = DllImportClass.SglAuthentA(new uint[] { 5, 6, 7 }, new uint[] { 5, 6, 7 }, new uint[] { 5, 6, 7 });
var testB = DllImportClass.SglAuthentB(new uint[] { 5, 6, 7 });
}
}
static class DllImportClass
{
[DllImport("SglW32.dll")]
public static extern uint SglAuthentA(uint[] AuthentCode0, uint[] AuthentCode1, uint[] AuthentCode2);
[DllImport("SglW32.dll")]
public static extern uint SglAuthentB(uint[] AuthentCode);
}
}