I made a static library, but there are some ploblems.
- I compiled my library in VS2015. Then, it cannot be used in VS2013. '_MSC_VER mismatch' and 'error LNK2001: __imp____stdio_common_vfprintf'
I don't think I should compile my library with both version of VS and release them. I never have considered the version of compiler when I used libraries. Besides, I don't have VS2013.
How can I fix this error?
- I have thought I have to make two libraries : debug version and release version. However, it seems that Opengl doesn't do it. I use opengl32.lib regardless of debug/release mode. I never seen opengl32d.lib. How to do this?