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I need to make RecyclerView's items glowing when they are focused. Like this Glowing view

9 patch isn't a proper solution because images that have transparency aren't always square.

0neel
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1 Answers1

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Using the code from this answer I've created a utils class.

public class GlowEffectUtils {

    @NonNull
    public static Drawable createSelector(@NonNull Resources resources, @NonNull View view) {
        Bitmap glow = createGlow(view);

        StateListDrawable selector = new StateListDrawable();
        BitmapDrawable glowDrawable = new BitmapDrawable(resources, glow);
        selector.addState(new int[]{android.R.attr.state_focused}, glowDrawable);

        return selector;
    }

    @NonNull
    private static Bitmap createGlow(@NonNull View view) {
        int glowRadius = 15;

        int glowColor = Color.rgb(255, 255, 255);

        Bitmap src = createBitmap(view);
        Bitmap alpha = src.extractAlpha();

        Bitmap bmp = Bitmap.createBitmap(src.getWidth(), src.getHeight(), Bitmap.Config.ARGB_8888);

        Canvas canvas = new Canvas(bmp);

        Paint paint = new Paint();
        paint.setColor(glowColor);

        paint.setMaskFilter(new BlurMaskFilter(glowRadius, BlurMaskFilter.Blur.OUTER));
        canvas.drawBitmap(alpha, 0, 0, paint);
        return bmp;
    }

    @NonNull
    private static Bitmap createBitmap(View v) {
        Bitmap b = Bitmap.createBitmap(v.getWidth(), v.getHeight(), Bitmap.Config.ARGB_8888);
        Canvas c = new Canvas(b);
        v.draw(c);
        return b;
    }
}

And set it like this:

Resources resources = itemView.getContext().getResources();
Drawable selector = GlowEffectUtils.createSelector(resources, itemView);
itemView.setBackground(selector);
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0neel
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