I have this code:
#include <stdio.h>
#include <stdlib.h>
int main() {
int i,j,width,height,operatie;
struct pixel {
unsigned char r, g, b;
} ;
struct pixel **poza;
scanf("%d",&operatie);
scanf("%d",&width);
scanf("%d",&height);
poza = malloc ( height * width * sizeof(pixel));
for (i=0 ; i<height ; i++ ) {
for ( j=0 ; j<width ; j++ ) {
scanf("%c",&(poza[i][j].r));
scanf("%c",&(poza[i][j].g));
scanf("%c",&(poza[i][j].b));
}
}
for (i=0 ; i<height ; i++ ) {
for ( j=0 ; j<width ; j++ ) {
printf("%d ",(poza[i][j].r));
printf("%d ",(poza[i][j].g));
printf("%d ",(poza[i][j].b));
}
printf("\n");
}
return 0;
}
I want to know how I can use malloc
, calloc
and realloc
on this.
Please explain to me, if you can, how it works.