How do I verify that an object being pointed by a pointer is valid
relevant code
LookupTable<Product *> table;
Product temp = *table[selection];
// if *table[selection] is not a product, program crashes...
Here is what Lookup table is:
#ifndef LOOKUPTABLE_H
#define LOOKUPTABLE_H
#include <iostream>
#include <string>
using namespace std;
#define MAXRANGE 10
template <class T>
class LookupTable
{
private:
T *aptr[MAXRANGE];
int rangeStart[MAXRANGE];
int rangeEnd[MAXRANGE];
int numRanges;
public:
T defaultValue;
bool failedRangeCheck;
std::string failReason;
// Constructor
LookupTable()
{
numRanges = 0;
defaultValue = T();
}
void addRange(int start, int end)
{
std::cout << "Created a new range... Start: " << start << " / End: " << end << endl;
failedRangeCheck = false;
//lines omitted because not working anyway
if ( !failedRangeCheck )
{
//set ranges
rangeStart[numRanges] = start;
rangeEnd[numRanges] = end;
//build new generic array with end-start+1 positions
//set pointer to point to it
aptr[numRanges] = new T[ end - start + 1 ];
numRanges++;
}
else
{
std::cout << "Range overlapped another range." << endl;
std::cout << failReason << endl;
}
}
T &operator[](int value) // Overloaded [] operator
{
for ( int i = 0; i < numRanges; i++ )
{
if ( (value >= rangeStart[i]) && (value <= rangeEnd[i]) )
{
return aptr[i][value - rangeStart[i]];
}
}
return defaultValue;
}
~LookupTable()
{
delete[] aptr;
numRanges = 0;
}
};
#endif