This is a question not about how LongAdder works, it's about an intriguing implementation detail that I can't figure out.
Here is the code from Striped64 (I've cut out some parts and left the relevant parts for the question):
final void longAccumulate(long x, LongBinaryOperator fn,
boolean wasUncontended) {
int h;
if ((h = getProbe()) == 0) {
ThreadLocalRandom.current(); // force initialization
h = getProbe();
wasUncontended = true;
}
boolean collide = false; // True if last slot nonempty
for (;;) {
Cell[] as; Cell a; int n; long v;
if ((as = cells) != null && (n = as.length) > 0) {
if ((a = as[(n - 1) & h]) == null) {
//logic to insert the Cell in the array
}
// CAS already known to fail
else if (!wasUncontended) {
wasUncontended = true; // Continue after rehash
}
else if (a.cas(v = a.value, ((fn == null) ? v + x : fn.applyAsLong(v, x)))){
break;
}
A lot of things from code are clear to me, except for the :
// CAS already known to fail
else if (!wasUncontended) {
wasUncontended = true; // Continue after rehash
}
Where does this certainty that the following CAS will fail? This is really confusing for me at least, because this check only makes sense for a single case : when some Thread enters the longAccumulate method for the n-th time (n > 1) and the busy spin is at it's first cycle.
It's like this code is saying : if you (some Thread) have been here before and you have some contention on a particular Cell slot, don't try to CAS your value to the already existing one, but instead rehash the probe.
I honestly hope I will make some sense for someone.