I recently tried to setup Google Firebase Analytics for my Unity game. I am building it for iOS exclusively. I have not been able to get Firebase working unfortunately.
I am using Xcode 8.1, OSX 10.12.1, and Unity 5.5.0f3
Whenever I try to build to iOS from Unity, I get this error in console:
Error running cocoapods. Please ensure you have at least version 1.0.0. You can install cocoapods with the Ruby gem package manager:
sudo gem install -n /usr/local/bin cocoapods
pod setup
'pod --version' returned status: 127
output:
UnityEngine.Debug:LogError(Object)
Google.IOSResolver:Log(String, Boolean, LogLevel)
Google.IOSResolver:OnPostProcessInstallPods(BuildTarget, String)
UnityEditor.HostView:OnGUI()
I have tried just about every suggestion I could find online. I have installed Cocoapods version 1.1.1, and later I tried the beta version 1.2.0.beta.1, nothing has worked.
Typing "which pod" in my terminal yields: /usr/local/bin/pod Typing "pod --version" in my terminal yields the correct version number (i.e.: 1.2.0.beta.1)
I cannot get this build to work in my game's project, or a completely empty project to which I just imported firebase and tried to build. I also tried to get this working with the sample project at the following link with no success: https://github.com/firebase/quickstart-unity
I am out of ideas here... can anyone help?
Much appreciated!