class Reachability check internet connection. This code
public class Reachability {
class func isConnectedToNetwork() -> Bool {
var zeroAddress = sockaddr_in()
zeroAddress.sin_len = UInt8(sizeofValue(zeroAddress))
zeroAddress.sin_family = sa_family_t(AF_INET)
let defaultRouteReachability = withUnsafePointer(&zeroAddress) {
//SCNetworkReachabilityCreateWithName(nil, UnsafePointer($0))
SCNetworkReachabilityCreateWithAddress(nil, UnsafePointer($0))
}
var flags = SCNetworkReachabilityFlags.ConnectionAutomatic
if !SCNetworkReachabilityGetFlags(defaultRouteReachability!, &flags) {
return false
}
let isReachable = (flags.rawValue & UInt32(kSCNetworkFlagsReachable)) != 0
let needsConnection = (flags.rawValue & UInt32(kSCNetworkFlagsConnectionRequired)) != 0
return (isReachable && !needsConnection)
}
}
and test this
if Reachability.isConnectedToNetwork() == true {
//code
}
how change this code class Reachability for support iPv6 ?