I create an AudioQueue in the following steps.
- Create a new output with
AudioQueueNewOutput
- Add a property listener for the
kAudioQueueProperty_IsRunning
property - Allocate my buffers with
AudioQueueAllocateBuffer
- Call
AudioQueuePrime
- Call
AudioQueueStart
The problem is, when i call AudioQueuePrime
it outputs following error on the console
AudioConverterNew returned -50
Prime failed (-50); will stop (11025/0 frames)
What's wrong here?
PS:
- I got this error on iOS (Device & Simulator)
- The output callback installed when calling
AudioQueueNewOutput
is never called! - The file is valid and the
AudioStreamBasicDescription
does match the format (AAC) - I tested the file with Mat's AudioStreamer and it seems to work there
Sample Init Code:
// Get the stream description from the first sample buffer
OSStatus err = noErr;
EDSampleBuffer *firstBuf = [sampleBufs objectAtIndex:0];
AudioStreamBasicDescription asbd = firstBuf.streamDescription;
// TODO: remove temporary format setup, just to ensure format for now
asbd.mSampleRate = 44100.00;
asbd.mFramesPerPacket = 1024; // AAC default
asbd.mChannelsPerFrame = 2;
pfcc(asbd.mFormatID);
// -----------------------------------
// Create a new output
err = AudioQueueNewOutput(&asbd, _audioQueueOutputCallback, self, NULL, NULL, 0, &audioQueue);
if (err) {
[self _reportError:kASAudioQueueInitializationError];
goto bail;
}
// Add property listener for queue state
err = AudioQueueAddPropertyListener(audioQueue, kAudioQueueProperty_IsRunning, _audioQueueIsRunningCallback, self);
if (err) {
[self _reportError:kASAudioQueuePropertyListenerError];
goto bail;
}
// Allocate a queue buffers
for (int i=0; i<kAQNumBufs; i++) {
err = AudioQueueAllocateBuffer(audioQueue, kAQDefaultBufSize, &queueBuffer[i]);
if (err) {
[self _reportError:kASAudioQueueBufferAllocationError];
goto bail;
}
}
// Prime and start
err = AudioQueuePrime(audioQueue, 0, NULL);
if (err) {
printf("failed to prime audio queue %ld\n", err);
goto bail;
}
err = AudioQueueStart(audioQueue, NULL);
if (err) {
printf("failed to start audio queue %ld\n", err);
goto bail;
}
These are the format flags from the audio file stream
rate: 44100.000000
framesPerPacket: 1024
format: aac
bitsPerChannel: 0
reserved: 0
channelsPerFrame: 2
bytesPerFrame: 0
bytesPerPacket: 0
formatFlags: 0
cookieSize 39