I am making an alarm clock kind of program and I need a way to make the clock face a specific font. I have tried multiple times in multiple ways. If that is not possible can you please provide another solution? Thank you in advance!
import java.util.Calendar;
import java.util.GregorianCalendar;
import javax.print.DocFlavor.URL;
import javafx.animation.Animation;
import javafx.animation.KeyFrame;
import javafx.animation.Timeline;
import javafx.application.Application;
import javafx.beans.value.ObservableValue;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.geometry.HPos;
import javafx.geometry.Insets;
import javafx.geometry.Pos;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.image.Image;
import javafx.scene.layout.GridPane;
import javafx.scene.layout.StackPane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Line;
import javafx.scene.shape.Rectangle;
import javafx.scene.text.Font;
import javafx.scene.text.FontWeight;
import javafx.scene.text.Text;
import javafx.stage.Stage;
import javafx.util.Duration;
public class Menu extends Application {
@Override
public void start(Stage primaryStage) throws Exception {
//Frame stuff (works)
GridPane grid = new GridPane();
grid.setAlignment(Pos.CENTER);
grid.setHgap(10);
grid.setVgap(10);
//Frame Size
Scene scene = new Scene(new DigitalClock(),1080, 720);
//Icon
primaryStage.getIcons().add(new Image(getClass().getResourceAsStream(("/lib/logo.png"))));
primaryStage.setTitle("Clock: 140 Edition");
//Necessities
primaryStage.setScene(scene);
primaryStage.show();
}
public static void main(String args[]) {
launch(args);
}
}
class Util {
public static String pad(int fieldWidth, char padChar, String s) {
StringBuilder sb = new StringBuilder();
for (int i = s.length(); i < fieldWidth; i++) {
sb.append(padChar);
}
sb.append(s);
return sb.toString();
}
}
class DigitalClock extends Label {
public DigitalClock() {
bindToTime();
}
// the digital clock updates once a second.
private void bindToTime() {
Timeline timeline = new Timeline(
new KeyFrame(Duration.seconds(0),
new EventHandler<ActionEvent>() {
@Override public void handle(ActionEvent actionEvent) {
Calendar time = Calendar.getInstance();
String hourString = Util.pad(2, ' ', time.get(Calendar.HOUR) == 0 ? "12" : time.get(Calendar.HOUR) + "");
String minuteString = Util.pad(2, '0', time.get(Calendar.MINUTE) + "");
String secondString = Util.pad(2, '0', time.get(Calendar.SECOND) + "");
String ampmString = time.get(Calendar.AM_PM) == Calendar.AM ? "AM" : "PM";
setText(hourString + ":" + minuteString + ":" + secondString + " " + ampmString);
}
}
),
new KeyFrame(Duration.seconds(1))
);
timeline.setCycleCount(Animation.INDEFINITE);
timeline.play();
}
I also know some of the imports are not used, I would prefer to keep them. Thanks again!