How do I the length/width of the image I used. I need to specify it in the second drawImage to repeat the image when the image end.
function Background() {
this.speed = 2; // Redefine speed of the background for panning
// Implement abstract function
this.draw = function () {
// Pan background
// this.x -= this.speed;
this.context.drawImage(imageRepository.background, this.x, this.y);
this.x -= this.speed;
// Draw another image at the top edge of the first image
this.context.drawImage(imageRepository.background, this.x, this.y);
// // If the image scrolled off the screen, reset
// if (this.x <= -this.background.naturalWidth) this.x = 0;
};
}