I created multiply arrays and want to append something to them, but the user should choose which array he want append it to.
So to clarify what I mean: (The code down under is wrong, but I do not know how I could write it.)
x = []
y = []
def test(pName):
%s.append(1) %pName
test(y)
Edit:
@Jim Fasarakis-Hilliard
I am trying to program in PyGame. Therefor I have to initalise all the images I want to use.
To not expand it, I wanted to create a function where you can easily append to any array you want to, so I do not have to create a new function every time I want to initalise new pictures.
My code looks like this atm.:
def loadImages(self,pName,pAnz,pScaleX,pScaleY):
for i in range(0,pAnz):
tux = pygame.transform.scale(pygame.image.load('./images/%s.png'),(pScaleX,pScaleY) % pName)
self.%s.append(tux) %pName
length_array = len(self.%s) %pName
return length_array