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I'm developing for the HoloLens & i'm looking for best practices for serializing using Json, UWP & Unity.

Json using NuGet isn't compatible with Unity.

Does anyone have a solution?

Terry Bennett
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  • make a test project; add json.net to that project; find the dll with the file explorer. Put the dll in your asset folder in unity. you will now be able to use json.net in your unity project – Dave Smits Dec 21 '16 at 18:57
  • You should definitely check a built-in json parser https://docs.unity3d.com/Manual/JSONSerialization.html – zhekazheka Dec 21 '16 at 22:03

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