I'm working on ToUnicodeEx
function and it requires keyboard state as the input parameter. So, I used the GetKeyboardState
function to do that. But I noticed when I'm typing key combinations with modifier keys like SHIFT+A there is one character delay. Here is the example.
aaa (holding SHIFT now) aAAAAAAA (release SHIFT) Aaaa
While I was debugging this I noticed GetKeyboardState
is causing this delay. How can I handle or prevent this delay?
Here is my whole keyboard hook proc.
void proc(KBDLLHOOKSTRUCT kbdStruct) {
fdebug = fopen("debug.txt", "a");
foutput= fopen("output.txt", "a");
WCHAR pwszBuff[9];
WCHAR key[9];
char str[8];
BOOL isDead = FALSE;
BYTE lpKeyState[256];
HWND currentHwnd = GetForegroundWindow();
LPDWORD currentProcessID = 0;
DWORD currentWindowThreadID = GetWindowThreadProcessId(currentHwnd, currentProcessID);
DWORD thisProgramThreadId = GetCurrentThreadId();
hkl = GetKeyboardLayout(thisProgramThreadId);
if (AttachThreadInput(thisProgramThreadId, currentWindowThreadID, TRUE))
{
GetKeyboardState(lpKeyState);
AttachThreadInput(thisProgramThreadId, currentWindowThreadID, FALSE);
}
else
{
GetKeyboardState(lpKeyState);
}
int ret = ToUnicodeEx(kbdStruct.vkCode, kbdStruct.scanCode, lpKeyState, pwszBuff, 8, 0, hkl);
fprintf(fdebug, "vkCode: %d\n", (int)kbdStruct.vkCode);
fprintf(fdebug, "ret: %d\n", (int)ret);
fprintf(fdebug, "lastIsDead: %d\n", (int)lastIsDead);
fprintf(fdebug, "lastIsMod: %d\n", (int)lastIsMod);
fprintf(fdebug, "lastVKCode: %d\n", (int)lastVKCode);
if (ret == -1) {
isDead = TRUE;
ClearKeyboardBuffer(kbdStruct.vkCode, kbdStruct.scanCode, hkl);
}
else if (ret == 0) {
}
else {
memcpy(&key, &pwszBuff, sizeof(pwszBuff));
WideCharToMultiByte(CP_UTF8, 0, key, -1, str, sizeof(str), NULL, NULL);
fprintf(fdebug, "str: %s\n", str);
}
if (lastVKCode != 0 && lastIsDead == TRUE) {
ToUnicodeEx(lastVKCode, lastScanCode, lastKeyState, pwszBuff, 4, 0, hkl);
memcpy(&key, &pwszBuff, sizeof(pwszBuff));
WideCharToMultiByte(CP_UTF8, 0, key, -1, str, sizeof(str), NULL, NULL);
fprintf(fdebug, "str: %s\n", str);
lastVKCode = 0;
}
fprintf(fdebug, "%s", "---------------------------------------------------\n");
fprintf(foutput, "LSHIFT: %d\n", (int)lpKeyState[160]);
fprintf(foutput, "RSHIFT: %d\n", (int)lpKeyState[161]);
fprintf(foutput, "%s", "---------------------------------------------------\n\n");
lastVKCode = kbdStruct.vkCode;
lastScanCode = kbdStruct.scanCode;
lastIsDead = isDead;
fclose(fdebug);
fclose(foutput);
}
Here is updated version of hookcallback
thanks for Ton Plooij. But still, I have the same problem.
LRESULT __stdcall HookCallback(int nCode, WPARAM wParam, LPARAM lParam)
{
LRESULT ret = CallNextHookEx(_hook, nCode, wParam, lParam);
if (nCode >= 0)
{
if (wParam == WM_KEYDOWN || wParam == WM_SYSKEYDOWN)
{
hookStruct = *((KBDLLHOOKSTRUCT*)lParam);
proc(hookStruct);
}
}
return ret;
}