I'm not an expert, but to me it looks like you are getting the hexadecimal value. Perhaps you want something more understandable like the value of each RGB layer.
To unpack a pixel into its RGB values you should do something like:
private short[][] red;
private short[][] green;
private short[][] blue;
/**
* Map each intensity of an RGB colour into its respective colour channel
*/
private void unpackPixel(int pixel, int row, int col) {
red[row][col] = (short) ((pixel >> 16) & 0xFF);
green[row][col] = (short) ((pixel >> 8) & 0xFF);
blue[row][col] = (short) ((pixel >> 0) & 0xFF);
}
And after changes in each channel you can pack the pixel back.
/**
* Create an RGB colour pixel.
*/
private int packPixel(int red, int green, int blue) {
return (red << 16) | (green << 8) | blue;
}
Sorry if it is not what you are looking for.