I have a problem with my code, I'm trying to make a simple war game app, at start everything is OK but after 10-20 clicked buttons to randomize new cards I'm getting error:
fatal error: Index out of range
I know that name of variables are incorrect but I'm not from England so I type them very quickly and its English words with polish gramar :D, karty means cards)
import UIKit
class ViewController: UIViewController {
@IBOutlet weak var LeftCardOutlet: UIImageView!
@IBOutlet weak var RightcardOutlet: UIImageView!
@IBOutlet weak var LeftScoreOutlet: UILabel!
@IBOutlet weak var RightscoreOutlet: UILabel!
var karty = ["card2","card3","card4","card5","card6","card7","card8","card9","card10","jack","queen","king"]
var scoreplayer:Int=0
var CPUscore:Int=0
override func viewDidLoad() {
super.viewDidLoad()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
@IBAction func DealClicked(_ sender: UIButton) {
var random1:Int = 0
var random2:Int = 0
random1 = Int(arc4random_uniform(UInt32(12)))
random2 = Int(arc4random_uniform(UInt32(12)))
var im1=UIImage(named:"\(karty[random1+1])")
var im2=UIImage(named: "\(karty[random2+1])")
LeftCardOutlet.image=im1
RightcardOutlet.image=im2
if random1>random2 {
scoreplayer+=1
LeftScoreOutlet.text=String(scoreplayer)
}
if random1<random2 {
CPUscore+=1
RightscoreOutlet.text=String(CPUscore)
}
}
}
I have error in this line:
var im2=UIImage (named: "\ (karty[random2+1])")
and I'm new in Swift, its my 3rd they so please be understanding :)