This is intended to be a To-Do List and when the user selects 5, an image should show on a Canvas, but I cannot access the paint(Graphics g) method from the Canvas class, in my Tester.
I'm getting an error in the Tester that says that a non-static method cannot be referenced from a static context. Also variable g, in case 5, cannot be resolved.
Here's the Canvas class
import java.awt.*;
import javax.swing.*;
import java.awt.Canvas;
class Motivation extends JFrame {
{
Motivation a = new Motivation();
a.setVisible(true);
}
Image img = Toolkit.getDefaultToolkit().getImage("motivation.jpg");
public Motivation() {
super("motivation");
getContentPane().add(new Canvas(), BorderLayout.CENTER);
setSize(500, 500);
setLocationRelativeTo(null);
setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
class MyCanvas extends Canvas {
public void paint(Graphics g) {
g.drawImage(img, 5, 5, this);
paint(g);
}
}
}
This is the Tester
import java.awt.*;
import java.io.*;
import java.util.Scanner;
import java.util.concurrent.atomic.AtomicReference;
public class ToDoListTester {
public static void main(String[] args) throws IOException {
AtomicReference<String> userName = new AtomicReference<String>();
Scanner name = new Scanner(System.in);
System.out.println("\n FINALS TO-DO LIST \n");
System.out.println("Please Enter Your name");
userName.set(name.nextLine());
System.out.println("Hello " + userName + "!");
int select = -1;
while (select != 0) {
select = ToDoList.menu();
switch (select) {
case 1: // case: different form of for/while loop. If the user selects 1, show the To Do list
ToDoList.showList();
break;
case 2: //if the user selects 2, show the To Do list
ToDoList.addTask();
break;
case 3: //if the user selects 3, show the To Do list
ToDoList.removeTask();
break;
case 4:
ToDoList.setTimer(); //if the user selects 4, the countdown timer is started.
break;
case 5:
Motivation motivateMe = new Motivation();
motivateMe.MyCanvas.paint(Graphics g);
case 0: //if the user selects 0, the program is stopped, takes us out of the loop.
break;
default: // different form of else. If the user does something we don't recognize/
System.out.println("Well you're just a little rebel aren't you?");
System.out.println("Try again.");
System.out.println("Select 1 to display your To Do List.");
System.out.println("Select 2 to add a task to your To Do list.");
System.out.println("Select 3 to remove a task from your To Do list.");
System.out.println("Select 4 to set a countdown timer for your task.");
System.out.println("Select 5 for some motivation. ");
System.out.println("Select 0 to exit the program.");
}
}
}
}