I used to think of a Record
as a container for (immutable) data, until I came across some enlightening reading.
Given that functions can be seen as values in F#, record fields can hold function values as well. This offers possibilities for state encapsulation.
module RecordFun =
type CounterRecord = {GetState : unit -> int ; Increment : unit -> unit}
// Constructor
let makeRecord() =
let count = ref 0
{GetState = (fun () -> !count) ; Increment = (fun () -> incr count)}
module ClassFun =
// Equivalent
type CounterClass() =
let count = ref 0
member x.GetState() = !count
member x.Increment() = incr count
usage
counter.GetState()
counter.Increment()
counter.GetState()
It seems that, apart from inheritance, there’s not much you can do with a Class
, that you couldn’t do with a Record
and a helper function. Which plays better with functional concepts, such as pattern matching, type inference, higher order functions, generic equality...
Analyzing further, the Record
could be seen as an interface implemented by the makeRecord()
constructor. Applying (sort of) separation of concerns, where the logic in the makeRecord
function can be changed without risk of breaking the contract, i.e. record fields.
This separation becomes apparent when replacing the makeRecord
function with a module that matches the type’s name (ref Christmas Tree Record).
module RecordFun =
type CounterRecord = {GetState : unit -> int ; Increment : unit -> unit}
// Module showing allowed operations
[<CompilationRepresentation(CompilationRepresentationFlags.ModuleSuffix)>]
module CounterRecord =
let private count = ref 0
let create () =
{GetState = (fun () -> !count) ; Increment = (fun () -> incr count)}
Q’s: Should records be looked upon as simple containers for data or does state encapsulation make sense? Where should we draw the line, when should we use a Class
instead of a Record
?
Note the model from the linked post is pure, whereas the code above is not.