1

How do i attach a running OpenGL program to NSight for graphics debugging? This link talks about how to attach a CUDA application but the same procedure is not applicable for performing graphics debugging.

Pramod Gharu
  • 1,105
  • 3
  • 9
  • 18
user1919600
  • 65
  • 1
  • 9

1 Answers1

0
  • Open Visual Studio Project • Select "Nsight" from Menu and "Start Graphics Debugging" • Let the program run for a while • Press Ctrl+Z • Press Space • Go to "API Inspector" in Visual Studio • Select "Program" from left side bar • Select a "Source" from "Linked Shader State" • Place a breakpoint, As like you do regular debugging

also your graphics card should support debugging.

refer the below link for details. How to debug (GLSL) shaders using Nsight?

Developer Guy
  • 2,318
  • 6
  • 19
  • 37
S.Frank Richarrd
  • 488
  • 1
  • 3
  • 15