So I am using python to create a text based pokemon game. However a bug keeps popping up, where the enemy does two attacks in one turn, which are the same every time, even if though they should be random. Apologies for the layout
CODE
import math, random
print("-------------POKEMON BROWN-------------")
print("welcome to pokemon brown")
print("choose a pokemon")
print("Charmander, Squirtle, Bulbasaur")
pokemon_1 = input()
pokemon_1 = (pokemon_1.lower())
print("ahh " + pokemon_1 + " a good choice")
enemy = 1
print("Ok lets battle!")
battle = 1
hp = 20
mp = 10
enemyhp = 20
enemymp = 10
print("----Battle Start----")
print("")
battle = 1
while True:
turn = 1
player_turn = 1
if(pokemon_1 == "squirtle"):
player_turn = 1
print("----Your turn----")
print("")
print("Pokemon:" + pokemon_1 + "/HP = " + str(hp) + "/MP = " + str(mp))
print("Tackle(1 DMG), Tail Whip(2 DMG, 2MP), Water Gun(5 DMG, 10 MP), Back")
move = input()
move = (move.lower())
if(move == "tackle"):
print("Your Squirtle uses tackle and deals 1 DMG")
enemyhp -= 1
turn = 1
if(move == "tail whip"):
if(mp >= 2):
print("Your Squirtle uses tail whip and deals 2 DMG")
enemyhp -= 2
mp -= 2
turn = 1
else:
print("not enough MP")
if (move == "water gun"):
if(mp >= 10):
print("Your Squirtle uses water gun and deals 5 DMG")
enemyhp -= 5
mp -= 10
turn = 1
else:
print("not enough MP")
if(pokemon_1 == "charmander"):
player_turn = 1
print("")
print("----Your turn----")
print("Pokemon: " + pokemon_1 + "/HP = " + str(hp) + "/MP = " + str(mp))
print("Scratch(2 DMG), Ember(4 DMG, 5MP), Back")
move = input()
move = (move.lower())
if(move == "scratch"):
print("Your Charmander uses scratch and deals 2 DMG")
enemyhp -= 2
turn = 1
if(move == "ember"):
if(mp >= 2):
print("Your Charmander uses Ember and deals 4 DMG")
enemyhp -= 4
mp -= 5
turn = 1
else:
print("not enough MP")
if(pokemon_1 == "bulbasaur"):
player_turn = 1
print("")
print("----Your turn----")
print("Pokemon: " + pokemon_1 + "/HP = " + str(hp) + "/MP = " + str(mp))
print("Tackle(1 DMG), Vine whip(5 DMG, 5MP)")
move = input()
move = (move.lower())
if(move == "scratch"):
print("Your Bulbasuar uses Tackle and deals 2 DMG")
enemyhp -= 2
turn = 1
if(move == "tail whip"):
if(mp >= 2):
print("Your Bulbasaur uses Vine Whip and deals 5 DMG")
enemyhp -= 4
mp -= 5
turn = 1
else:
print("not enough MP")
if(turn == 1):
if(enemy == 1):
print("")
print("----Enemy's turn----")
print("Enemy Pokemon: Squirtle / HP = " + str(enemyhp) + " / MP = " + str(enemymp))
if(enemymp == 10):
enemy_move = random.randint(1,6)
if(enemymp < 10 and enemymp >= 2):
enemy_move = random.randint(1,5)
if(enemymp < 2):
enemy_move = 0
if(enemy_move == 1 or 2 or 3):
print("Enemy Squirtle uses tackle and deals 1 DMG")
hp -= 1
turn = 0
if(enemy_move == 4 or 5):
if(mp >= 2):
print("Enemy Squirtle uses tail whip and deals 2 DMG")
hp -= 2
enemymp -= 2
turn = 0
else:
print("not enough MP")
if (enemy_move == 6):
if(mp >= 10):
print("Enemy Squirtle uses water gun and deals 5 DMG")
hp -= 5
enemymp -= 10
turn = 0
else:
print("not enough MP")
SHELL
-------------POKEMON BROWN-------------
welcome to pokemon brown
choose a pokemon
Charmander, Squirtle, Bulbasaur
charmander
ahh charmander a good choice
Ok lets battle!
----Battle Start----
----Your turn----
Pokemon: charmander/HP = 20/MP = 10
Scratch(2 DMG), Ember(4 DMG, 5MP), Back
scratch
Your Charmander uses scratch and deals 2 DMG
----Enemy's turn----
Enemy Pokemon: Squirtle / HP = 18 / MP = 10
Enemy Squirtle uses tackle and deals 1 DMG
Enemy Squirtle uses tail whip and deals 2 DMG
----Your turn----
Pokemon: charmander/HP = 17/MP = 10
Scratch(2 DMG), Ember(4 DMG, 5MP), Back