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I packaged my SWF for iPad and exported to debug. I installed the .ipa on my iPad. When I tapped on the icon, nothing happened for a few minutes. Then, I got a UIAlertView asking for the address of my Flash debugger.

Does anyone know what that address might be, or what to do with that UIAlertView?

Moshe
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  • i'm certain there is no Flash Debugger on iOS. are there any breakpoints in your code? try deleting all ASO files and repackage. – Chunky Chunk Nov 12 '10 at 09:08
  • I'm fairly certain that there are no breakpoints. When I package for testing, an not debugging it plays, but when I package for debugging it does not. (Note that some of my movieclips don't appear on the stage as they should.) – Moshe Nov 12 '10 at 16:36

2 Answers2

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On Adobe's website, I've found the answer:

Debugging the application on the iPhone To debug the application on the iPhone:

Compile the application with debug support: In Flash Professional CS5, compile using the “Quick publishing for device debugging” setting. (See Creating an iPhone application installer file using the Packager for iPhone included with in Flash Professional CS5.) Using the PFI command-line application, compile the application with the target ipa-debug option. (See Creating an iPhone application installer file from the command line.) Install the application on the iPhone. On the iPhone, turn Wi-Fi on and connect to the same network as that of the development computer. Start a debug session on your development computer. In Flash Professional CS5, choose Debug > Begin Remote Debug Session > ActionScript 3.0. Run the application on the iPhone. The debug version of the application will prompt you for the IP address of the developer computer. Enter the IP address and tap the OK button. To obtain the IP address of the development computer. On Mac OS, on the Apple menu, choose System Preference. In the System Preferences window, click the Network icon. The Network preferences window lists the IP address. On Windows, start a command-line session and run the ipconfig command.

Moshe
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Maybe try switching the user agent of your browser to iOS and testing it that way using a SWF? I'm not sure I understand your issue.

adamzwakk
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  • I packaged the app as an ipa and installed it on the iPad. See the edit to my question. – Moshe Nov 14 '10 at 18:41