I am making a timer/stopwatch with Qt Creator. But, my reset function (reset button clicked) is not working as I want it to. I want it to stop the timer and set the display (QLCDNumber) to 0. Instead, the timer is stopped but the display numbers stay the same as if the pause button was clicked. Except that when the timer is started (start button clicked) again, it restarts from the original time (as I want it to do). Here is the code.
I only included the parts that are part of the problem.
void MainWindow::delay()
{
QTime dieTime = QTime::currentTime().addSecs(1);
while (QTime::currentTime() < dieTime && !spause && !sreset)
{
QCoreApplication::processEvents(QEventLoop::AllEvents, 100);
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
}
void MainWindow::on_tstart_clicked()
{
ttime = treset ? 0 : ttime;
tpause = treset = false;
ttime = ttime == 0 ? (ui->hr->value() * 3600 + ui->min->value() * 60 + ui->sec->value()) : ttime;
while (ttime >= 0 && !tpause && !treset)
{
const unsigned short sec = ttime % 3600 % 60, min = ttime % 3600 / 60, hr = ttime / 3600;
ui->tsec2->display(sec % 10);
ui->tsec1->display(sec / 10);
ui->tmin2->display(min % 10);
ui->tmin1->display(min / 10);
ui->thr2->display(hr % 10);
ui->thr1->display(hr / 10);
delay();
if (!tpause && !treset) --ttime;
}
}
void MainWindow::on_tpause_clicked()
{
tpause = true;
}
void MainWindow::on_treset_clicked()
{
treset = true;
ui->ssec2->display(0);
ui->ssec1->display(0);
ui->smin2->display(0);
ui->smin1->display(0);
ui->shr2->display(0);
ui->shr1->display(0);
}