i am trying to make a game. I need tu create a Match. I think the problem on this Way. The User create a Match. In a third table I save playerId and gameId. When another user join the match, I save again, playerId and gameId. Then, I make a query with player with gameId in common, and start the game.
first, One User may have many Games. second, One Match may have many Games. this is the Match model:
module.exports = {
attributes: {
name: {
type: 'string'
},
description: {
type: 'string'
},
game: {
collection: 'game',
via: 'gameId',
}
}
};
This is the User model:
var bcrypt = require('bcrypt');
module.exports = {
attributes: {
name: {
type:'string'
},
email: {
type: 'email',
required: true,
unique: true
},
password: {
type: 'string',
},
passwordConfirmation: {
type: 'string'
},
passwordEncrypted: {
type: 'string'
},
creator: {
collection: 'game',
via: 'playerId'
},
toJSON: function(){
var obj = this.toObject();
delete obj.password;
delete obj.passwordConfirmation;
delete obj._csrf;
return obj;
}
}, beforeCreate: function(values, next){
console.log("Acabo de entrar a eforeCreate");
var password = values.password;
var passwordConfirmation = values.passwordConfirmation;
if(!password || !passwordConfirmation || password != values.passwordConfirmation) {
var passwordDoesNotMatchError = [{
name: 'passwordDoesNotMatchError',
message: 'Las contraseñas deben coincidir'
}]
return next({
err: passwordDoesNotMatchError
});
}
require('bcrypt').hash(values.password, 10, function passwordEncrypted(err, EncryptedPassword){
values.EncryptedPassword = EncryptedPassword;
next();
});
}
};
This is the Game model:
module.exports = {
attributes: {
gameId: {
model: 'match'
},
playerId: {
model: 'user'
}
}
};
finally, this is my controller:
module.exports = {
createMatch: function(req,res){
var matchObj = {
name: req.param('name'),
description: req.param('description'),
}
Match.create(matchObj, function(err, match){
if(err){
console.log("el error fue: " + err);
return res.send(err);
} console.log("Entro en create");
return res.json(match);
})
var gameObj = {
gameId: 'aclaration: I dont know how do I get the match.id',
playerId: req.session.me
}
Game.create(gameObj,function(err,game){
console.log("entro a GameCreate");
if(err){
return res.send(err);
} return res.json(game);
})
}
};
I can create the Match, but Game.create send this error:
_http_outgoing.js:344 throw new Error('Can\'t set headers after they are sent.'); ^
Error: Can't set headers after they are sent.
Somebody can help me? probably, I have many errors. Thanks.