I wrote program that listens on a directory (GUI - WPF). When the new file show up in this directory is sent to the printer. The problem occurs when I try to save a large file to this directory. I have to wait until the file is closed, and then send it to the printer. I have a function that checks if the file is open. But when I use it in the whole GUI hangs. How do I use this function asynchronously?
protected void newfile(object fscreated, FileSystemEventArgs Eventocc)
{
try
{
string CreatedFileName = Eventocc.Name;
FileInfo createdFile = new FileInfo(CreatedFileName);
string extension = createdFile.Extension;
string eventoccured = Eventocc.ChangeType.ToString();
fsLastRaised = DateTime.Now;
this.Dispatcher.Invoke((Action)(() =>
{
String file = "";
file = watchingFolder + "\\" + CreatedFileName;
//printing
this.Dispatcher.Invoke((Action)(() =>
{
FileInfo info = new FileInfo(file);
while (!IsFileReady(info)) { }
var t = new Thread(() => printFile(file, extension)); //send to printer
t.Start();
}));
}));
}
}
catch (Exception ex)
{
System.Windows.Forms.MessageBox.Show("Error");
}
}
IsFileReady
function:
public static bool IsFileReady(FileInfo file)
{
FileStream stream = null;
try
{
stream = file.Open(FileMode.Open, FileAccess.Read, FileShare.None);
}
catch (IOException)
{
//the file is unavailable because it is:
//still being written to
//or being processed by another thread
//or does not exist (has already been processed)
return true;
}
finally
{
if (stream != null)
stream.Close();
}
//file is not locked
return false;
}
And printfile
public void printFile(string filepath, string ext)
{
ProcessStartInfo info = new ProcessStartInfo();
info.Verb = "print";
info.FileName = filepath;
info.CreateNoWindow = true;
info.WindowStyle = ProcessWindowStyle.Hidden;
Process p = new Process();
p.StartInfo = info;
p.Start();
p.WaitForInputIdle();
System.Threading.Thread.Sleep(3000);
if (false == p.CloseMainWindow())
p.Kill();
}
}
How can I correct this code to work with large files without hangs up?
EDIT:
For check new file I use FileSystemWatcher
private void start(object sender, RoutedEventArgs e)
{
if (watchingFolder == null)
{
}
else
{
fs = new FileSystemWatcher(watchingFolder, "*.*");
fs.EnableRaisingEvents = true;
fs.IncludeSubdirectories = true;
fs.Created += new FileSystemEventHandler(newfile);
btnSatrt.IsEnabled = false;
btnStop.IsEnabled = true;
}
}