So I'm making a simple code redemption plugin for a Minecraft server. What's weird is when I type /redeem (the valid code), nothing happens, although it's supposed to... The valid code is the a code entered into the plugins configuration by the user.
Here's my code...
public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args)
{
//Assigns the commands chosen in config to strings
String commandChosen1 = this.getConfig().getString("Command for code 1");
String commandChosen2 = this.getConfig().getString("Command for code 2");
String commandChosen3 = this.getConfig().getString("Command for code 3");
//Assigns the codes to strings
String validCode1 = this.getConfig().getString("Valid Code 1");
String validCode2 = this.getConfig().getString("Valid Code 2");
String validCode3 = this.getConfig().getString("Valid Code 3");
//If the redeem command is sent from a player
if(cmd.getName().equalsIgnoreCase("redeem") && sender instanceof Player)
{
//Casts the sender to a new player.
Player player = (Player) sender;
//Creates object hasUSed to store whether or not the player has already redeemed a code
Object hasUsed = this.getConfig().get(player.getName());
//Gives an error message of the arguments don't equal 1.
if(args.length != 1)
{
player.sendMessage(ChatColor.DARK_RED + "Please enter a valid promo code. Find them on our twitter!");
}
if(args.length == 1)
{
//If the player hasn't used the code yet and the arguments given are equal to a code then give them the reward...
if(args[0] == validCode1 && hasUsed == null)
{
this.getConfig().set(player.getName(), 1);
player.sendMessage(ChatColor.GREEN + "Promo code successfully entered!");
if(commandChosen1 == "xp")
{
Bukkit.dispatchCommand(player, commandChosen1 + getConfig().getString("XP Given") + "L" + " " + player.getName());
}
}
}
return true;
}
return false;
}
The problem occurs on "if (args[0] == validCode1 && hasUsed == null)". The code that's supposed to happen if both those things check out, doesn't happen and I have no clue why.