These are a series of questions for Android Studio programmers who have worked on large projects before. So, before I list the questions let me explain why I'm asking.
I couldn't help but notice it taking 36+ seconds for Gradle to sync and build for me to start programming every time I launch AS. It's not so much a problem now, but how about when the project starts to get over 26,000+ lines of code? So, now my real questions are:
1) Do large projects take significantly longer for Gradle to sync and build than a small one?
2) If it does, are there any levels of refactoring/error catching that I could bypass in the sync/build to make the process faster in the long run?
3) My computer can run any game on full ultra quality. Is a system spec that makes compiling and programming language processing faster than a gaming spec?
Thanks to all who contribute, and you will be acknowledged (with at least a vote) regardless of whether you can answer all the questions or not!