I've been experiencing a number of random crashes using the MFC CFileDialog class so I had a look at their example code from this page which reads as follows;
#define MAX_CFileDialog_FILE_COUNT 99
#define FILE_LIST_BUFFER_SIZE ((MAX_CFileDialog_FILE_COUNT * (MAX_PATH + 1)) + 1)
CString fileName;
wchar_t* p = fileName.GetBuffer( FILE_LIST_BUFFER_SIZE );
CFileDialog dlgFile(TRUE);
OPENFILENAME& ofn = dlgFile.GetOFN( );
ofn.Flags |= OFN_ALLOWMULTISELECT;
ofn.lpstrFile = p;
ofn.nMaxFile = FILE_LIST_BUFFER_SIZE;
dlgFile.DoModal();
fileName.ReleaseBuffer();
wchar_t* pBufEnd = p + FILE_LIST_BUFFER_SIZE - 2;
wchar_t* start = p;
while( ( p < pBufEnd ) && ( *p ) )
p++;
if( p > start )
{
_tprintf(_T("Path to folder where files were selected: %s\r\n\r\n"), start );
p++;
int fileCount = 1;
while( ( p < pBufEnd ) && ( *p ) )
{
start = p;
while( ( p < pBufEnd ) && ( *p ) )
p++;
if( p > start )
_tprintf(_T("%2d. %s\r\n"), fileCount, start );
p++;
fileCount++;
}
}
By my reading of it, the statement fileName.ReleaseBuffer();
makes the memory pointed to in the buffer variable p
invalid, such that the remaining code is liable to experience memory violations. At the same time, I'd also assume that Microsoft would have checked such examples prior to publishing them. Am I missing something obvious here? Is there any reason for the use of a CString
here over a simple new
followed by a delete
after the buffer is no longer required?