I would like to create an X3D arch through html, something like this: http://x3dgraphics.com/examples/X3dForAdvancedModeling/3DPrinting/UavBeehiveIndex.html
Since I have found that a cylinder shape is not enough to create an arch, I cannot define the thickness of an arch by setting its solid value to 'false'. I then found people use IndexedFaceSet coordIndex to create that shape. However, how do they calculate the coordIndex when the shape is getting very complex? As the shape as an example, the coordIndex is really long, I am not sure if there is any generator can help us get to that.
Thank you for your help.