I get an "undefined reference to" error to all the OpenGL codes when trying to compile a c++ glut project on Eclipse.
OS: Xubuntu 16.04 64bit
Eclipse version: NEON.2
On Eclipse, I linked the library by going to the project properties and then to "C/C++ Build" >> settings >> Cross GCC Compiler >> Includes. And then the "Add..." Button and typing glut.
c++ glut example:
#include <GL/glut.h>
void renderScene(void) {
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glBegin(GL_TRIANGLES);
glVertex3f(-0.5,-0.5,0.0);
glVertex3f(0.5,0.0,0.0);
glVertex3f(0.0,0.5,0.0);
glEnd();
glutSwapBuffers();
}
int main(int argc, char **argv) {
// init GLUT and create Window
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DEPTH | GLUT_DOUBLE | GLUT_RGBA);
glutInitWindowPosition(100,100);
glutInitWindowSize(320,320);
glutCreateWindow("Lighthouse3D - GLUT Tutorial");
// register callbacks
glutDisplayFunc(renderScene);
// enter GLUT event processing cycle
glutMainLoop();
return 1;
}
Error on terminal: g++ main.cpp -o main -lglut
enter cod/usr/bin/ld: /tmp/cc4XI1YG.o: undefined reference to symbol 'glVertex3f'
//usr/lib/x86_64-linux-gnu/mesa/libGL.so.1: error adding symbols: DSO missing from command line
collect2: error: ld returned 1 exit status
In Eclipse, the errors are: