I'm currently building an Umbrella framework (before anyone say so, I know this is discouraged by Apple, but I am in the case were I'm the owner of all the sub-frameworks, they are not distributed if they are not part of this or another Umbrella framework I may create, and we are in a closed source configuration) within Xcode 8.
I've followed this post to create the framework: https://stackoverflow.com/a/41815368/2572568
Everything is working fine except that I got the following error:
dyld: Library not loaded: @rpath/B.framework/B Referenced from: /private/var/containers/Bundle/Application/E0113060-CA91-47F8-BEE3-BDF1F847DB3A/app.app/Frameworks/A.framework/A Reason: no suitable image found. Did find: /private/var/containers/Bundle/Application/E0113060-CA91-47F8-BEE3-BDF1F847DB3A/app.app/Frameworks/A.framework/Frameworks/B.framework/B: required code signature missing for '/private/var/containers/Bundle/Application/E0113060-CA91-47F8-BEE3-BDF1F847DB3A/app.app/Frameworks/A.framework/Frameworks/B.framework/B'
app is the Application using the Umbrella framework A which has a sub-framework B
I found that disabling bitcode from all the projects is solving this issue (and that's what I am doing now) from this thread : https://github.com/CocoaPods/CocoaPods/issues/3661
So here are my questions:
- What does disabling bitcode is exactly doing ? I found that Apple can run optimization after you submitted your code. Are these speed optimization or disk space optimization, or any other optimization ?
- Am I doing something wrong building my Umbrella framework ? Is it possible not to disable bitcode ?