EDIT: I think my question is completely different from the proposed duplicate. It's asking about the general case whereas my question is asking for a very specific case where the reason for the weird behavior should be traceable given how specific it is.
I have some really weird behavior in my doubly LL implementation.
Basically, if I pop()
(from the head) an element and then inject()
(add at the tail) some other element, that last tail element now points to the head of the list for seemingly no reason (I guess instead of NULL by default or at least a random address).
I figured out how to fix the problem. When injecting, I wasn't pointing the new node's "next" to NULL.
However, I would still like to understand why the injected node would choose to point to the head without specific direction of where to point.
The effect is that if I travel the list starting from the head (but not starting from the tail), I keep looping forever as the last tail element points back to the head of the list.
EDIT: So I tried printing out the address that the pointer is pointing to just after the call to malloc in inject()
, and for some crazy reason the pointer is created already pointing to the head's address; but this only happens if I call pop()
before calling inject()
. Incredibly weird...
int pop()
{
node* temp = head;
int value = temp->value;
head = temp->next;
free(temp);
head->previous = NULL;
size--;
return value;
}
void inject(int value)
{
if (tail == NULL)
{
tail = malloc(sizeof(node));
tail->value = value;
tail->next = NULL;
tail->previous = NULL;
head = tail;
size++;
}
else
{
node* new_node = malloc(sizeof(node));
printf("pointing to: %p\n", new_node->next);// points to head after pop() call
new_node->value = value;
tail->next = new_node;
new_node->previous = tail;
tail = new_node;
//new_node->next = NULL;
size++;
}
}
The commented out line in inject() solves the problem but still doesn't explain why the tail would point back to the head if I inject after a pop.
Below is the code before main() in case:
typedef struct node{
int value;
struct node* next;
struct node* previous;
}node;
node* head = NULL;
node* tail = NULL;
int head_value();
int tail_value();
void push(int);
int pop();
void inject(int);
int eject();
int size = 0;