I have an asynchronous method that uses a limited resource. If the resource becomes unavailable, I want to delay future calls until the resource becomes available again.
Basically, if an exception occurs while accessing the limited resource, a single thread will handle the error by delaying all threads that also caught the exception, and other threads that call the method. After 5
seconds the thread will retry accessing the resource. It's kind of like throttling.
I've implemented this by abusing TaskCompletionSource
combined with a SemaphoreSlim
. It appears to work. Can this be improved to be less... hacky?
// Use SemaphoreSlim to make sure only one thread handles an error at a time.
private static readonly SemaphoreSlim mySemaphore = new SemaphoreSlim(1);
// Use TaskCompletionSource as a flag to delay threads while an error is handled.
private static volatile TaskCompletionSource<bool> myFlag;
static MyClass()
{
myFlag = new TaskCompletionSource<bool>();
myFlag.SetResult(false); // At startup there is no error being handled.
}
public async Task DoSomethingAsync()
{
while (true)
{
await myFlag.Task; // Wait if an error is being handled.
try
{
await ... // Call some asynchronous operations here that can cause errors.
return;
}
catch
{
await mySemaphore.WaitAsync(); // Wait so only one thread handles an error.
bool wasHandled = await myFlag.Task; // Wait and check if error was handled.
if (wasHandled == false)
{
// Reset TaskCompletionSource so error handling on other threads waits.
myFlag = new TaskCompletionSource<bool>();
mySemaphore.Release();
await Task.Delay(5000); // "Handle" the error by waiting 5 seconds.
myFlag.SetResult(true); // Notify waiting threads an error was handled.
// Reset TaskCompletionSource
myFlag = new TaskCompletionSource<bool>();
myFlag.SetResult(false);
}
else // (wasHandled == true)
{
mySemaphore.Release(); // Move along, nothing to see here.
}
}
}
}
To clarify why I think this should be improved: I am using TaskCompletionSource
to create an awaitable boolean state, and to reset it I must instantiate a new TaskCompletionSource
every time. I don't think this is an intended use for TaskCompletionSource
.
I have looked at ManualResetEvent
and AutoResetEvent
as they seem to do what I need, but they don't offer asynchronous functionality.